Catalan Focus Group for immersive subtitles and sign Language – CCMA

The ImAc project follows a user centric approach and regular feedback is an integral part of the development process in this project. The initial focus groups organised as part of work package 1 aimed to understand the needs of end users in relation to accessibility services in immersive media. This was done in collaboration with … Continue reading “Catalan Focus Group for immersive subtitles and sign Language – CCMA”

Experience of immersive content – RBB

There are currently four different options to view immersive content: An immersive VR headset in combination with a powerful PC or games console, VR viewer with a mounted smartphone, a smartphone itself and a web video player. The user experience varies between these options, for instance the level of immersion is very high when using … Continue reading “Experience of immersive content – RBB”

ImAc Immersive Accessibility – UAB

What are end user expectations from VR media environments? ImAc (Immersive Accessibility GA 761974) has defined a user-centric design methodology to help defining technological requirements and developments in the project. During the 30-month project, the first three months are dedicated to understand the needs of end users regarding accessibility services in immersive media. The services … Continue reading “ImAc Immersive Accessibility – UAB”

User Testing Subtitles for 360° Content

User Testing Subtitles for 360° Content

Back in March we talked about the challenges of designing subtitle behaviours for 360° video content. We explained some of the challenges that arise and described four behaviours that we had implemented for testing. We have now completed the testing and analysed the results, and it’s fair to say that we have been slightly surprised. So, … Continue reading “User Testing Subtitles for 360° Content”