News

Immersive accessibility: introducing a narrator

Immersive accessibility: introducing a narrator 11.11.2017 Remember when the beautiful blue species of Avatar leapt onto silver screens in all-consuming 3D and made the world gasp in awe at immersive virtual reality? The year was 2009 and we have seen a few different formats emerge since then. Dynamic 3D followed soon after and, eight years … Continue reading “Immersive accessibility: introducing a narrator”

ImAc Immersive Accessibility – UAB

What are end user expectations from VR media environments? ImAc (Immersive Accessibility GA 761974) has defined a user-centric design methodology to help defining technological requirements and developments in the project. During the 30-month project, the first three months are dedicated to understand the needs of end users regarding accessibility services in immersive media. The services … Continue reading “ImAc Immersive Accessibility – UAB”

User Testing Subtitles for 360° Content

User Testing Subtitles for 360° Content

Back in March we talked about the challenges of designing subtitle behaviours for 360° video content. We explained some of the challenges that arise and described four behaviours that we had implemented for testing. We have now completed the testing and analysed the results, and it’s fair to say that we have been slightly surprised. So, … Continue reading “User Testing Subtitles for 360° Content”